Uses of Interface
org.gscg.common.interactionlayer.AnnounceInterface

Packages that use AnnounceInterface
org.gscg.common.interactionlayer   
org.gscg.common.interactionlayer.messaging   
org.gscg.common.interactionlayer.timecontrol   
org.gscg.gameactors   
org.gscg.gameactors.statistics   
org.gscg.gameleader.interactionlayer   
org.gscg.gameleader.interactionlayer.statistics   
org.gscg.singleuser.handlers   
org.gscg.singleuser.interactionlayer   
org.gscg.singleuser.interactionlayer.business   
org.gscg.singleuser.interactionlayer.business.statistics   
org.gscg.singleuser.interactionlayer.economics   
 

Uses of AnnounceInterface in org.gscg.common.interactionlayer
 

Methods in org.gscg.common.interactionlayer with parameters of type AnnounceInterface
 void GlobalInteractionLayerInterface.addEventTypeToAnnounceList(nl.tudelft.simulation.event.EventType eventType, AnnounceInterface announceObject)
          Method addEventTypeToAnnounceList.
 

Uses of AnnounceInterface in org.gscg.common.interactionlayer.messaging
 

Classes in org.gscg.common.interactionlayer.messaging that implement AnnounceInterface
 class ScenarioText
           Copyright (c) 2003-2005 Delft University of Technology, Jaffalaan 5, 2628 BX Delft, the Netherlands.
 class SocialMessaging
           Copyright (c) 2003-2005 Delft University of Technology, Jaffalaan 5, 2628 BX Delft, the Netherlands.
 

Uses of AnnounceInterface in org.gscg.common.interactionlayer.timecontrol
 

Classes in org.gscg.common.interactionlayer.timecontrol that implement AnnounceInterface
 class CurrentRowOrColumnNumber
          The CurrentRowOrColumnNumber calculates the row or column which should be selected according to the time in the simulation.
 class ProgressDateAndTime
          The ProgressDataAndTime object manages the client-side ProgressPanel and ProgressIndicator panels.
 

Uses of AnnounceInterface in org.gscg.gameactors
 

Classes in org.gscg.gameactors that implement AnnounceInterface
 class GameDistributorInteractive
          The GameDistributorInteractive extends a GameDistributor from the supplychain-game project and provides additional interactive functionalities.
 class GameManufacturerInteractive
          The GameDistributorInteractive extends a GameDistributor from the supplychain-game project and provides additional interactive functionalities.
 

Uses of AnnounceInterface in org.gscg.gameactors.statistics
 

Classes in org.gscg.gameactors.statistics that implement AnnounceInterface
 class ContentStatisticsLayer
          The ContentStatisticsLayer is the layer in between the statistics which are kept track of for content, and the interaction layers of players.
 

Uses of AnnounceInterface in org.gscg.gameleader.interactionlayer
 

Methods in org.gscg.gameleader.interactionlayer with parameters of type AnnounceInterface
 void GameLeaderInteractionLayer.addEventTypeToAnnounceList(nl.tudelft.simulation.event.EventType eventType, AnnounceInterface announceObject)
           
 

Uses of AnnounceInterface in org.gscg.gameleader.interactionlayer.statistics
 

Classes in org.gscg.gameleader.interactionlayer.statistics that implement AnnounceInterface
 class DemandStatistics
          The DemandStatistics subscribes to demand changed events fired by the an actor.
 

Uses of AnnounceInterface in org.gscg.singleuser.handlers
 

Classes in org.gscg.singleuser.handlers that implement AnnounceInterface
 class CommittedOrderHandler
          Updates the number of orders based on the day in the interactive simulation.
 class ConfirmedOrderHandler
          Updates the number of orders based on the day in the interactive simulation.
 class ConfirmedProductionHandler
          Updates the number of produced products based on the day in the interactive simulation.
 

Uses of AnnounceInterface in org.gscg.singleuser.interactionlayer
 

Methods in org.gscg.singleuser.interactionlayer with parameters of type AnnounceInterface
 void DistributorSingleUserInteractionLayer.addEventTypeToAnnounceList(nl.tudelft.simulation.event.EventType eventType, AnnounceInterface announceObject)
           
 void ManufacturerSingleUserInteractionLayer.addEventTypeToAnnounceList(nl.tudelft.simulation.event.EventType eventType, AnnounceInterface announceObject)
           
 

Uses of AnnounceInterface in org.gscg.singleuser.interactionlayer.business
 

Classes in org.gscg.singleuser.interactionlayer.business that implement AnnounceInterface
 class BusinessProduction
          The BusinessProduction manages all the server-side actions related to the production decisions of a player.
 class BusinessPurchase
          The BusinessPurchase manages all the server-side actions related to the purchase decisions of a player.
 class BusinessSales
          The BusinessSales manages all the server-side actions related to the sales decisions of a player.
 class BusinessStock
          The BusinessStock takes care of firing all the stock product headers.
 

Uses of AnnounceInterface in org.gscg.singleuser.interactionlayer.business.statistics
 

Classes in org.gscg.singleuser.interactionlayer.business.statistics that implement AnnounceInterface
 class BankStatistics
          The BankStatistics subscribes to bank account changed events fired by the bank account of an actor.
 class CustomerStatistics
          The CustomerStatistics subscribes to messages between a supplier and a customer.
 class StockStatistics
          The StockStatistics subscribes to stock changed events fired by the stock of an actor.
 

Uses of AnnounceInterface in org.gscg.singleuser.interactionlayer.economics
 

Classes in org.gscg.singleuser.interactionlayer.economics that implement AnnounceInterface
 class Economics
          The Economics manages all the server-side actions related to the economic state of a player.
 



Copyright © 2002-2005 Delft University of Technology, the Netherlands. All Rights Reserved.