|
|||||||||||
| PREV NEXT | FRAMES NO FRAMES | ||||||||||
| Packages that use ThreadedEventProducer | |
| org.gscg.gameleader.interactionlayer | |
| org.gscg.singleuser.interactionlayer | |
| Uses of ThreadedEventProducer in org.gscg.gameleader.interactionlayer |
| Subclasses of ThreadedEventProducer in org.gscg.gameleader.interactionlayer | |
class |
GameLeaderInteractionLayer
The game leader interaction layer is the layer between server-side game control logic and a client-side game administrator application. |
| Uses of ThreadedEventProducer in org.gscg.singleuser.interactionlayer |
| Subclasses of ThreadedEventProducer in org.gscg.singleuser.interactionlayer | |
class |
DistributorSingleUserInteractionLayer
The DistributorSingleUserInteractionLayer takes care of the communication between the simulation server side and a client side application for a distributor. |
class |
ManufacturerSingleUserInteractionLayer
The ManufacturerSingleUserInteractionLayer takes care of the communication between the simulation server side and a client side application for a manufacturer. |
|
|||||||||||
| PREV NEXT | FRAMES NO FRAMES | ||||||||||