Package org.gscg.common

Interface Summary
GameActorInterface
Copyright (c) 2003-2005 Delft University of Technology, Jaffalaan 5, 2628 BX Delft, the Netherlands.
 

Class Summary
DijkstraSemaphore Also called counting semaphores, Dijkkstra semaphores are used to control access to a set of resources.
GameAnimator A GameAnimator is used to synchronize between executing the events of the event list of the simulator underneath and the ThreadedEventProducers that are used for communication with remote clients.
 



Copyright © 2002-2005 Delft University of Technology, the Netherlands. All Rights Reserved.