org.gscg.gameleader.dialogs.actor
Class ActorInterfaceDialog
java.lang.Object
org.gscg.gameleader.dialogs.components.AbstractDialog
org.gscg.gameleader.dialogs.actor.ActorInterfaceDialog
- All Implemented Interfaces:
- DialogInterface
- public class ActorInterfaceDialog
- extends AbstractDialog
The ActorInterfaceDialog is the most basic implementation of an actor dialog.
It is only able to show the name of the actor objects which was clicked upon
on an animation panel.
Copyright (c) 2003-2005 Delft University of Technology, Jaffalaan 5, 2628 BX
Delft, the Netherlands. All rights reserved.
See for project information
www.simulation.tudelft.nl .
The source code and binary code of this software is proprietary information
of Delft University of Technology.
- Since:
- 1.0.3
- Version:
- $Revision: 1.1 $ $Date: 2005/06/16 12:34:02 $
- Author:
- Stijn-Pieter
van Houten
Field Summary |
static java.lang.Class |
CLAZZ
the actor class this panel supports |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
CLAZZ
public static final java.lang.Class CLAZZ
- the actor class this panel supports
ActorInterfaceDialog
public ActorInterfaceDialog()
- constructs a new ActorInterfaceDialog
Copyright © 2002-2005 Delft University of Technology, the Netherlands. All Rights Reserved.