|
|||||||||||
| PREV NEXT | FRAMES NO FRAMES | ||||||||||
| Packages that use RemoteInteractionLayerInterface | |
| org.gscg.gameleader.animation2D.mouse | |
| org.gscg.gameleader.interactionlayer | |
| Uses of RemoteInteractionLayerInterface in org.gscg.gameleader.animation2D.mouse |
| Constructors in org.gscg.gameleader.animation2D.mouse with parameters of type RemoteInteractionLayerInterface | |
IntrospectedObjectDataAction(IntrospectionData data,
RemoteInteractionLayerInterface remoteInteractionLayerInterface)
constructs a new IntrospectedObjectDataAction |
|
| Uses of RemoteInteractionLayerInterface in org.gscg.gameleader.interactionlayer |
| Classes in org.gscg.gameleader.interactionlayer that implement RemoteInteractionLayerInterface | |
class |
GameLeaderInteractionLayer
The game leader interaction layer is the layer between server-side game control logic and a client-side game administrator application. |
|
|||||||||||
| PREV NEXT | FRAMES NO FRAMES | ||||||||||