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java.lang.Objectorg.gscg.common.interactionlayer.dataobjects.SocialMessage
A social messsage is sent between human controlled actors and game leader.
Copyright (c) 2003-2005 Delft University of Technology, Jaffalaan 5, 2628 BX Delft, the Netherlands. All rights reserved. See for project information www.simulation.tudelft.nl . The source code and binary code of this software is proprietary information of Delft University of Technology.
Constructor Summary | |
SocialMessage(java.lang.String senderName,
java.lang.String receiverName,
java.lang.String subject,
java.lang.String content)
constructs a new SocialMessage |
Method Summary | |
java.lang.String |
getContent()
Method getContent. |
java.lang.String |
getDate()
Method getDate. |
java.lang.String |
getReceiverName()
Method getReceiverName. |
java.lang.String |
getSenderName()
Method getSenderName. |
java.lang.String |
getSubject()
Method getSubject. |
void |
setDate(java.lang.String date)
Method setDate. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public SocialMessage(java.lang.String senderName, java.lang.String receiverName, java.lang.String subject, java.lang.String content)
senderName
- the name of the senderreceiverName
- the name of the receiversubject
- the subject of the messagecontent
- the content of the messageMethod Detail |
public java.lang.String getContent()
public java.lang.String getDate()
public java.lang.String getReceiverName()
public java.lang.String getSenderName()
public java.lang.String getSubject()
public void setDate(java.lang.String date)
date
- the date to set
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