Package org.gscg.common.interactionlayer.dataobjects

Interface Summary
DataInterface The DataInterface is used to indicate that each data object implementing this interface should implement the getData method.
 

Class Summary
GamingPersistentData The GamingPersistentData is used to contain data meant for a persisten which is present client-side.
LocationAndNameData The LocationAndNameData object contains the information with regards to the differnt actors in an interactive simulation.
NewsMessage A news messsage is sent by a game leader to players in a game.
ProgressionData The ProgressionData encapsulates all the data necessary to update the time and progression panel in a user interface.
SocialMessage A social messsage is sent between human controlled actors and game leader.
 



Copyright © 2002-2005 Delft University of Technology, the Netherlands. All Rights Reserved.