org.gscg.gameleader.animation2D
Interface DistributedRenderable2DInterface
- All Superinterfaces:
- nl.tudelft.simulation.dsol.animation.D2.Renderable2DInterface, java.io.Serializable
- All Known Implementing Classes:
- DistributedGisActorSingleImageRenderable, DistributedGisLegendRenderable, DistributedGisRenderable2D, DistributedSingleImageRenderable
- public interface DistributedRenderable2DInterface
- extends nl.tudelft.simulation.dsol.animation.D2.Renderable2DInterface, java.io.Serializable
Copyright (c) 2003-2005 Delft University of Technology, Jaffalaan 5, 2628 BX
Delft, the Netherlands. All rights reserved.
See for project information
www.simulation.tudelft.nl .
The source code and binary code of this software is proprietary information
of Delft University of Technology.
- Since:
- 1.0
- Version:
- $Revision: 1.1 $ $Date: 2005/06/16 12:34:02 $
- Author:
- Stijn-Pieter
van Houten
Nested classes inherited from class nl.tudelft.simulation.dsol.animation.D2.Renderable2DInterface |
nl.tudelft.simulation.dsol.animation.D2.Renderable2DInterface.Util |
Method Summary |
void |
setLocation(nl.tudelft.simulation.language.d3.DirectedPoint location)
sets the location of an object |
Methods inherited from interface nl.tudelft.simulation.dsol.animation.D2.Renderable2DInterface |
contains, destroy, getSource, paint |
setLocation
public void setLocation(nl.tudelft.simulation.language.d3.DirectedPoint location)
throws java.rmi.RemoteException
- sets the location of an object
- Parameters:
location
- the location
- Throws:
java.rmi.RemoteException
- on network failure
Copyright © 2002-2005 Delft University of Technology, the Netherlands. All Rights Reserved.