org.gscg.gameleader.animation2D
Interface DistributedRenderable2DInterface

All Superinterfaces:
nl.tudelft.simulation.dsol.animation.D2.Renderable2DInterface, java.io.Serializable
All Known Implementing Classes:
DistributedGisActorSingleImageRenderable, DistributedGisLegendRenderable, DistributedGisRenderable2D, DistributedSingleImageRenderable

public interface DistributedRenderable2DInterface
extends nl.tudelft.simulation.dsol.animation.D2.Renderable2DInterface, java.io.Serializable

Copyright (c) 2003-2005 Delft University of Technology, Jaffalaan 5, 2628 BX Delft, the Netherlands. All rights reserved. See for project information www.simulation.tudelft.nl . The source code and binary code of this software is proprietary information of Delft University of Technology.

Since:
1.0
Version:
$Revision: 1.1 $ $Date: 2005/06/16 12:34:02 $
Author:
Stijn-Pieter van Houten

Nested Class Summary
 
Nested classes inherited from class nl.tudelft.simulation.dsol.animation.D2.Renderable2DInterface
nl.tudelft.simulation.dsol.animation.D2.Renderable2DInterface.Util
 
Method Summary
 void setLocation(nl.tudelft.simulation.language.d3.DirectedPoint location)
          sets the location of an object
 
Methods inherited from interface nl.tudelft.simulation.dsol.animation.D2.Renderable2DInterface
contains, destroy, getSource, paint
 

Method Detail

setLocation

public void setLocation(nl.tudelft.simulation.language.d3.DirectedPoint location)
                 throws java.rmi.RemoteException
sets the location of an object

Parameters:
location - the location
Throws:
java.rmi.RemoteException - on network failure


Copyright © 2002-2005 Delft University of Technology, the Netherlands. All Rights Reserved.