Package org.gscg.gameleader.animation2D

Interface Summary
DistributedRenderable2DInterface Copyright (c) 2003-2005 Delft University of Technology, Jaffalaan 5, 2628 BX Delft, the Netherlands.
ImageDataInterface The ImageDataInterface describes the methods an ImageDateElement must implement.
 

Class Summary
DistributedGisActorSingleImageRenderable The DistributedGisActorSingleImageRenderable is used to show a single image renderable on a remote animation panel.
DistributedGisContentSingleImageRenderable The DistributedGisContentSingleImageRenderable is used to show the contents of a single image renderable on a remote animation panel.
DistributedGisLegendRenderable Displays the legend on a remote animation panel.
DistributedGisRenderable2D This renderable draws CAD/GIS objects.
DistributedSingleImageRenderable The DistributedSingleImageRenderable is used to show the contents of a single image renderable on a remote animation panel.
GisActorAnimation The GisActorAnimation is useful in combination with a GIS based map as a background image.
GisActorImageDataElement The GisActorImageDataElement contains the data for an actor image which can be displayed on a remote animation panel.
GisGraphicsRenderable The GisGraphicsRenderable is useful in combination with a GIS based map as a background image.
GisLegendRenderable Displays the legend on a non-remote animation panel.
GisRenderable2D An implementation suitable for deserialization.
ImageDataElement The ImageDataElement contains data in order to facilitate displaying images on a remote animation panel.
SingleImageDataElement The SingleImageDataElement contains the data for a single image renderable which can be displayed on a remote animation panel.
 



Copyright © 2002-2005 Delft University of Technology, the Netherlands. All Rights Reserved.